AI Insights · Timothy · October 2021
Top 5 Pokemon Collector Games Performance in Colombia Q3 2021
Discover the performance trends of the top 5 Pokemon collector games on a unified platform in Colombia during Q3 2021, including weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 Pokemon collector games in Colombia showed varying trends in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Pokémon UNITE, published by The Pokemon Company, saw impressive initial weekly downloads of around 554K in the week of September 20, which then dropped to approximately 125K by the week of September 27. Revenue also increased from $3.1K to about $4.4K during the same period. Active users slightly decreased from 537K to 522K.
Monster Box!, developed by Yso Corp, experienced fluctuating weekly downloads. Starting at 23K in early September, downloads peaked at roughly 89K in the week of September 20 before falling to 54K by the end of the month. Revenue showed a steady climb, starting at negligible amounts and reaching $64 by the end of September. Active users increased significantly from 21K to 93K over the quarter.
Pokémon GO, from Niantic, Inc., had a consistent performance with weekly downloads ranging from 9K to 51K, peaking in mid-July. Revenue fluctuated throughout the quarter, with a high of approximately $7.8K in mid-July and a low of around $1.9K by the end of September. Active users remained robust, starting at 602K and reaching a high of 758K in early September before dropping to 634K by the end of the month.
Slugterra: Slug it Out 2, published by Nightmarket Games Inc., showed stable weekly downloads, starting at 8K and gradually increasing to about 10.5K by the end of September. Revenue remained relatively steady, hovering around the $100 mark, with minor fluctuations. Active users saw a gradual increase from 26K to nearly 30K over the quarter.
Lastly, Pokémon Quest, also from The Pokemon Company, had weekly downloads ranging from 2.3K to 3.5K, with a consistent performance throughout the quarter. Revenue was modest, with minor peaks and valleys, reaching a high of $60 in early July and dropping to $17 by the end of September. Active users showed steady growth, starting at 6.8K and reaching around 8.1K by the end of the period.
For more detailed insights and data, visit Sensor Tower.